Evaluating
Digital Games for Learning Reflection
There
are many ways to include technology and learning games in the classroom. The
games and educational programs are constantly updating and changing. Some games
are effective and are valuable in the classroom. Using math problem-solving
resources are extremely helpful to elementary and secondary school students.
The three websites shown in the book are to help students with their
problem-solving skills.
The
sites given are ones that are easier for students to use and less distracting.
This is because the sites chosen are free for users and mostly free of
advertisements. The sites activities are open-ended and engaging for the
students. This allows the students to have different experiences every time
they enter the sites. This keeps the students excited to use the sites again
and again and entices them to come back.
https://www.graphite.org/blog/teaching-with-digital-games-a-video-case-study-and-teacher-qa-with-the-joan-ganz-cooney-center
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